Stumptown Game Machine is a passionate team of game developers based in Portland, Oregon, founded by Andrew Stern.

We build iPhone games combining 3D characters, artificial intelligence and social networking.

We're always looking for experienced, talented game developers, such as engineers, animators and artists. Please send resumes to jobs at stumptowngamemachine dot com.

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Follow us on Twitter @stumptownGM

See our presentation at the Game Developers Conference iPhone Summit last March

Upcoming GDC AI Summit presentation on a new project


Stumptown Game Machine in the news


New York Times: DeNA acquires ngmoco for $400m - October 2010

IGN: ngmoco acquires Stumptown Game Machine - May 2010

Gamasutra: Interview with Andrew Stern about Stumptown's acquisition

IGN: 8.5 / 10 stars: Best Free iPhone Game of 2009
"One of the best social games for the iPhone."
"Imagine breeding Nintendogs and Twitter. That's Touch Pets."

GDC 2010 Announces iPhone Games Summit Line-Up

148Apps: Interview with Andrew Stern

Pocket Gamer: "The inventive introduction of social connectivity guarantees TouchPets Dogs a unique place within an enduring genre."

Wired.com GeekDad: Touch Pets Dogs for the iPhone - No Mess, No Fuss

Macworld: "A pet simulator game for a new generation."

Oregon Business Magazine: Kickin' apps

Oregon Startup Blog: Another Portland iPhone app, another runaway hit

Wall Street Journal: Apple Apps Ahead

Fingergaming: "QA: Facade's Stern Reveals Touch Pets Dogs For iPhone"

Engadget: Live from Apple's iPhone 3.0 preview event mdash scroll down to 10:54am

Apple.com: Video of the above event mdash ffwd to 50 mins 30 secs

USAToday.com: A fetching game for your iPhone


(c) 2010 Stumptown Game Machine